Absturz in Kapitel 2

  • Hallo,
    Habe jetzt das selbe Problem...hab mal alles gemacht was hier steht ausser neu zu installieren, weil hab grad keine lust drauf grad...da oben steht was von keys bei mir in der siege.ini
    steht da jetzt:


    [Keys]
    Serial01=101000000000000
    Var=3


    habe die Erweiterung grad installiert weiss jetzt nicht was unter keys davor stand ..installiert ist 1-6 + 0.7 patch...


    äh....hat man mitlerweile ne super simple lösung für das problem?

  • ist zu lang hier der untere teil reicht das?


    02:43:18 00021224: -----------------------------------------------------
    02:43:18 00021224: Init
    02:43:19 00021224: Loading map...
    02:43:19 00021224: Map File=D:\Spiele\Siege Of Avalon\maps\Ikeep01.lvl
    02:43:19 00021224: Scene=Default Scene
    02:43:19 00021224: Reading header block
    02:43:19 00021224: Reading zone block
    02:43:19 00021224: MaxZone=0
    02:43:19 00021224: Count=0
    02:43:19 00021224: Loading cache
    02:43:20 00021224: Skipping rect resources because of cache...
    02:43:20 00021224: Skipping diamond resources because of cache...
    02:43:20 00021224: Loading object resources...
    02:43:20 00021224: Reading resource list
    02:43:20 00021224: Resource already loaded spriteobject\container\footlocker\footlocker
    02:43:20 00021224: Resource already loaded spriteobject\decorations\torch\torchfire2
    02:43:20 00021224: Resource already loaded spriteobject\door\doorarched\leftdoorse
    02:43:20 00021224: Resource already loaded spriteobject\door\doorarched\rightdoorse
    02:43:20 00021224: Object resources complete
    02:43:20 00021224: Reading scene
    02:43:20 00021224: Default Scene
    02:43:20 00021224: Applying scene
    02:43:20 00021224: AmbientColor=10535167
    02:43:20 00021224: AmbientBlend=100
    02:43:20 00021224: Reading map known block
    02:43:20 00021224: Reading theme block
    02:43:20 00021224: Reading object blocks
    02:43:21 00021224: Map load complete
    02:43:21 00021224: Loading scene
    02:43:21 00021224: Creating new item Chapter2200008130011357760
    02:43:21 00021224: Freeing unused parts
    02:43:21 00021224: KeyFigure=Player
    02:43:21 00021224: Memory usage
    02:43:21 00021224: Map: 1120000
    02:43:21 00021224: Sprites: 52731438
    02:43:21 00021224: Zone 0: 24641536
    02:43:21 00021224: Zone 1: 640000
    02:43:21 00021224: Zone 2: 842048
    02:43:21 00021224: Zone 3: 625664
    02:43:21 00021224: Zone 4: 1103168
    02:43:21 00021224: Zone 5: 563456
    02:43:21 00021224: Zone 6: 572416
    02:43:21 00021224: Zone 7: 429600
    02:43:21 00021224: Zone 8: 487680
    02:43:21 00021224: Zone 9: 908288
    02:43:21 00021224: Zone 10: 885760
    02:43:21 00021224: Zone 11: 634496
    02:43:21 00021224: Zone 12: 489472
    02:43:21 00021224: Zone 13: 571712
    02:43:21 00021224: Zone 14: 851168
    02:43:21 00021224: Zone 15: 846848
    02:43:21 00021224: Zone 16: 519936
    02:43:21 00021224: Zone 17: 914432
    02:43:21 00021224: Zone 18: 582144
    02:43:21 00021224: Zone 19: 844288
    02:43:21 00021224: Zone 20: 429600
    02:43:21 00021224: Zone 21: 405024
    02:43:21 00021224: Zone 22: 813568
    02:43:21 00021224: Zone 23: 514048
    02:43:21 00021224: Zone 24: 851968
    02:43:21 00021224: Zone 25: 1242016
    02:43:21 00021224: Zone 26: 1045248
    02:43:21 00021224: Zone 27: 972288
    02:43:21 00021224: Zone 28: 780288
    02:43:21 00021224: Total all zones: 45008160
    02:43:21 00021224: Map item count=18065
    02:43:21 00021224: Assigning map to game environment
    02:43:21 00021224: Creating map buffer
    02:43:21 00021224: Creating work buffer
    02:43:21 00021224: MapColumns
    02:43:21 00021224: MapRows
    02:43:21 00021224: BuildRowUpdateInfo
    02:43:21 00021224: Assignment Complete
    02:43:21 00021224: Initialization complete
    02:43:21 00021224: Setting theme
    02:43:21 00021224: Running load scripts
    02:43:21 00021224: Load complete
    02:43:21 00021224: Saving "Start of Level"
    02:43:21 00021224: Program Save
    02:43:22 00021224: Saving screenshot: D:\Spiele\Siege Of Avalon\games\Anfang der Stufe.bmp
    02:43:22 00021228: Start level
    02:49:12 00032325: Transit
    02:49:12 00032325: From: D:\Spiele\Siege Of Avalon\maps\Ikeep01.lvl
    02:49:12 00032325: NewFile: ibailey01
    02:49:12 00032325: NewScene: default
    02:49:12 00032325: Starting Point: levelpoint2
    02:49:12 00032325: Show transit
    02:49:17 00032325: SaveGame
    02:49:17 00032325: Copy files
    02:49:17 00032325: ClearOnDemandResources
    02:49:17 00032325: Clearing spell resources
    02:49:17 00032325: Clearing spell effect resources
    02:49:17 00032325: ClearResources
    02:49:17 00032325: ReAlloc
    02:49:17 00032325: LoadMapFile
    02:49:17 00032325: -----------------------------------------------------
    02:49:17 00032325: Init
    02:49:17 00032325: Loading map...
    02:49:17 00032325: Map File=D:\Spiele\Siege Of Avalon\maps\ibailey01.lvl
    02:49:17 00032325: Scene=Default Scene
    02:49:17 00032325: Reading header block
    02:49:17 00032325: Reading zone block
    02:49:17 00032325: MaxZone=0
    02:49:17 00032325: Count=0
    02:49:17 00032325: Loading cache
    02:49:17 00032325: Skipping rect resources because of cache...
    02:49:17 00032325: Skipping diamond resources because of cache...
    02:49:17 00032325: Loading object resources...
    02:49:17 00032325: Reading resource list
    02:49:17 00032325: Resource already loaded spriteobject\character\layered\chapter2\karel
    02:49:17 00032325: Resource already loaded spriteobject\door\doorarched\leftdoorse
    02:49:17 00032325: Resource already loaded spriteobject\door\doorarched\rightdoorse
    02:49:17 00032325: Object resources complete
    02:49:17 00032325: Reading scene
    02:49:17 00032325: Default Scene
    02:49:17 00032325: Applying scene
    02:49:17 00032325: AmbientColor=16777215
    02:49:17 00032325: AmbientBlend=100
    02:49:17 00032325: Reading scene
    02:49:17 00032325: night
    02:49:17 00032325: Reading map known block
    02:49:17 00032325: Reading object blocks
    02:49:18 00032325: Map load complete
    02:49:18 00032325: Loading scene
    02:49:19 00032325: Freeing unused parts
    02:49:19 00032325: KeyFigure=Player
    02:49:19 00032325: Memory usage
    02:49:19 00032325: Map: 1120000
    02:49:19 00032325: Sprites: 54966015
    02:49:19 00032325: Zone 0: 44695552
    02:49:19 00032325: Total all zones: 44695552
    02:49:19 00032325: Map item count=23537
    02:49:19 00032325: Assigning map to game environment
    02:49:19 00032325: Creating map buffer
    02:49:19 00032325: Creating work buffer
    02:49:19 00032325: MapColumns
    02:49:19 00032325: MapRows
    02:49:19 00032325: BuildRowUpdateInfo
    02:49:19 00032325: Assignment Complete
    02:49:19 00032325: Initialization complete
    02:49:19 00032325: Setting theme
    02:49:19 00032325: Running load scripts
    02:49:19 00032325: Load complete
    02:49:19 00032325: Saving "Start of Level"
    02:49:19 00032325: Program Save
    02:49:19 00032325: Saving screenshot: D:\Spiele\Siege Of Avalon\games\Anfang der Stufe.bmp
    02:49:19 00032329: Start level
    02:50:53 00034168: Freeing resources
    02:50:53 00034168: Freeing globals
    02:50:53 00034168: Freeing dialogs
    02:50:53 00034168: Freeing spell resources
    02:50:53 00034168: Freeing spell effect resources
    02:50:53 00034168: Freeing console
    02:50:53 00034168: Terminating DFX
    02:50:53 00034168: Terminating DX...
    02:50:53 00034168: DX terminated
    02:50:53 00034168: Frame Rate=35
    02:50:54 00034168: Debug=0
    02:50:54 00034168: Shutting down application
    02:50:54 00034168: Console destroyed
    Terminating application...
    Freeing music
    Terminating application...
    Freeing sound
    Application terminated