Was passiert, wenn du die nur die Siege.exe ohne die .ini aus dem Patch nimmst? Da du ja "oder" schreibst.
Ini aus dem patch = Geht nicht
exe aus dem patch= Geht nicht
Beides = geht auch nicht
Was passiert, wenn du die nur die Siege.exe ohne die .ini aus dem Patch nimmst? Da du ja "oder" schreibst.
Ini aus dem patch = Geht nicht
exe aus dem patch= Geht nicht
Beides = geht auch nicht
Ggf. kommen wir gerade der Sache näher.
Mit deinem Steam Release Build lief es,
anbei mal die Einstellungen:
log:
Siege.exe
Copyright ©1999-2000 Digital Tome L.P. Texas USA
Portions Copyright ©1999-2000 Digital Tome, Inc.
All Rights Reserved
32 = Size of 'MemoryStatus' record
28% memory in use
2147483647 Total Physical Memory in bytes
2147483647 Available Physical Memory in bytes
4294967295 Total Bytes of Paging File
4294967295 Available bytes in paging file
2147352576 User Bytes of Address space
2024747008 Available User bytes of address space
Windows 10 (Version 10.0, Build 19044, 64-Bit-Edition)
Media Foundation available
===== End Of Header =====
17:06:47 00000000: Start Siege
17:06:48 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
17:06:48 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
17:06:48 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
17:06:48 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
17:06:48 00000000: Set Bounds
17:06:48 00000000: Mode=DX
17:06:48 00000000: Read Settings
17:06:48 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
17:06:48 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
17:06:48 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
17:06:48 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
17:06:48 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
17:06:48 00000000: Brightness=0
17:06:48 00000000: Create Globals
17:06:48 00000000: Sound enabled
17:06:48 00000000: Initializing sound
17:06:48 00000000: Creating sound object...
17:06:48 00000000: MP3 Init Succeeded
17:06:48 00000000: Music enabled
17:06:48 00000000: Initializing music
17:06:49 00000000: Creating music object...
17:06:49 00000000: Sound card available
17:06:49 00000000: Initializing event timer
17:06:49 00000000: PlotShadows enabled
17:06:49 00000000: Interval=30
17:06:49 00000000: UseLighting enabled
17:06:49 00000000: Start event timer
17:06:49 00000000: Initializing DX...
17:06:49 00000000: DX: Using Device driver: \\.\DISPLAY2
17:06:51 00000000: Creating map buffer
17:06:51 00000000: 1920 x 1080
17:06:51 00000000: Map buffer created in VRAM
17:06:51 00000000: Creating work buffer
17:06:51 00000000: DX initialization complete
17:06:51 00000000: Using 565 Driver
17:06:51 00000000: Loading cursor
17:06:51 00000000: Initializing DFX...
17:06:51 00000000: Using 565 Driver
17:06:51 00000000: Loading resources...
17:06:51 00000000: Loading console...
17:06:51 00000000: Console load Complete
17:06:51 00000000: Loading interface...
17:06:51 00000000: Interface load Complete
17:06:51 00000000: Loading FireSpell cast effect...
17:06:51 00000000: Loading Frost cast effect...
17:06:51 00000000: Loading shockblu cast effect...
17:06:51 00000000: Loading shrapnelcast cast effect...
17:06:51 00000000: Loading chargespell4 cast effect...
17:06:51 00000000: Loading push cast effect...
17:06:51 00000000: Loading healcast cast effect...
17:06:51 00000000: Loading charge2 cast effect...
17:06:51 00000000: Loading summoncast cast effect...
17:06:51 00000000: Loading holdcast cast effect...
17:06:51 00000000: Loading lichcast cast effect...
17:06:51 00000000: Loading AuraSteelCast cast effect...
17:06:51 00000000: Loading ManaThiefCast cast effect...
17:06:51 00000000: Loading GreatHandCast cast effect...
17:06:51 00000000: Loading GreatWolfCast cast effect...
17:06:51 00000000: Loading FireCast(LVL3) cast effect...
17:06:51 00000000: Loading Frost(LVL3) cast effect...
17:06:51 00000000: Loading ReflectCast cast effect...
17:06:51 00000000: Loading Flame resource...
17:06:51 00000000: Loading Frost resource...
17:06:51 00000000: Loading Shock resource...
17:06:51 00000000: Loading Shrapnel resource...
17:06:51 00000000: Loading Charge resource...
17:06:51 00000000: Loading Push resource...
17:06:51 00000000: Loading Heal resource...
17:06:51 00000000: Loading Protection from Fire resource...
17:06:51 00000000: Loading Protection from Cold resource...
17:06:51 00000000: Loading Protection from Lightning resource...
17:06:51 00000000: Loading Protection from Poison resource...
17:06:51 00000000: Loading Protection from Magic resource...
17:06:51 00000000: Loading Protection from All resource...
17:06:51 00000000: Loading Aura of Iron resource...
17:06:51 00000000: Loading Aura of Steel resource...
17:06:51 00000000: Loading Summon Rat resource...
17:06:51 00000000: Loading Summon Wolf resource...
17:06:51 00000000: Loading Summon Golem resource...
17:06:51 00000000: Loading Shadow resource...
17:06:51 00000000: Loading Hold resource...
17:06:51 00000000: Loading Firefly resource...
17:06:51 00000000: Loading Death Spell resource...
17:06:51 00000000: Loading Forget resource...
17:06:51 00000000: Loading Mana Thief resource...
17:06:51 00000000: Loading Great Hand resource...
17:06:51 00000000: Loading Great Wolf resource...
17:06:51 00000000: Loading Flame Strike resource...
17:06:51 00000000: Loading Blizzard resource...
17:06:51 00000000: Loading Deflect resource...
17:06:51 00000000: Loading SummonReceive cast effect...
17:06:51 00000000: Loading MageGreenSpellcast1 cast effect...
17:06:51 00000000: Loading MageBlueSpellcast1 cast effect...
17:06:51 00000000: Loading MageRedSpellcast1 cast effect...
17:06:51 00000000: Loading MageOrangeSpellcast1 cast effect...
17:06:51 00000000: Loading MagePurpleSpellcast1 cast effect...
17:06:51 00000000: Loading MageYellowSpellcast1 cast effect...
17:06:51 00000000: Loading MithrasSpellcast1 cast effect...
17:06:51 00000000: Loading ProtectionReceive(Fire) cast effect...
17:06:51 00000000: Loading MageGreenReceive cast effect...
17:06:51 00000000: Loading MageBlueReceive cast effect...
17:06:51 00000000: Loading MageRedReceive cast effect...
17:06:51 00000000: Loading MageOrangeReceive cast effect...
17:06:51 00000000: Loading MagePurpleReceive cast effect...
17:06:51 00000000: Loading MageYellowReceive cast effect...
17:06:51 00000000: Loading MithrasSpellReceive cast effect...
17:06:51 00000000: Loading Glow cast effect...
17:06:51 00000000: Loading HeatProtectionRing cast effect...
17:06:51 00000000: Loading WindShearReceive cast effect...
17:06:51 00000000: Loading MagicProtectionReceive cast effect...
17:06:51 00000000: Loading Smoken cast effect...
17:06:51 00000000: Loading MagicProtectionHit cast effect...
17:06:51 00000000: Loading Frost(LVL3) cast effect...
17:06:51 00000000: Loading RotatingBladesCast cast effect...
17:06:51 00000000: Loading Mirror Image resource...
17:06:51 00000000: Loading Heal All resource...
17:06:51 00000000: Loading Blades resource...
17:06:51 00000000: Load complete
17:06:55 00000000: Freeing resources
17:06:55 00000000: Freeing globals
17:06:55 00000000: Freeing dialogs
17:06:55 00000000: Freeing spell resources
17:06:55 00000000: Freeing spell effect resources
17:06:55 00000000: Freeing console
17:06:55 00000000: Terminating DFX
17:06:55 00000000: Terminating DX...
17:06:55 00000000: DX terminated
17:06:55 00000000: Debug=0
17:06:59 00000000: Shutting down application
17:06:59 00000000: Console destroyed
Terminating application...
Freeing music
Terminating application...
Freeing sound
Application terminated
Dasselbe gilt für den Ohne CustomDraw
(Log ist gleich habs via notepad++ verglichen wegen dem 10k Zeichen Limit hier)
Ich habe nur die .exe ersetzt. Im 1.05 Patch hier im Forum sind ja noch ein paar mehr Dateien dabei die z.t. Die Ressourcen ersetzen (Die habe ich nicht mit ersetzt)
EDIT:
Hab mal nach und nach mal die Ressourcen nachgezogen.
Sobald ich die Siege.exe oder die .ini Dateien (Mit denen aus dem Patch im Forum) ersetze knallt es.
Mit der 1.04 exe von dir geht es, das Spiel startet problemlos.
die DDRawCompact-Siege meldet folgendes:
2714 17:20:26.324 Process path: E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Siege.exe
2714 17:20:26.324 Environment variable __COMPAT_LAYER = ""
2714 17:20:26.324 Loading DDrawCompat dynamically from E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\soaddraw.dll
2714 17:20:26.329 DDrawCompat loaded successfully
2714 17:20:28.348 Installing display mode hooks
2714 17:20:28.352 Installing registry hooks
2714 17:20:28.352 Installing Win32 hooks
2714 17:20:28.393 Installing DirectDraw hooks
2714 17:20:28.395 Installing GDI hooks
2714 17:20:28.427 Failed to hook a user32 window procedure: Button
2714 17:20:28.427 Failed to hook a user32 window procedure: Button
2714 17:20:28.427 Failed to hook a user32 window procedure: ComboBox
2714 17:20:28.427 Failed to hook a user32 window procedure: ComboBox
2714 17:20:28.427 Failed to hook a user32 window procedure: ComboLBox
2714 17:20:28.427 Failed to hook a user32 window procedure: ComboLBox
2714 17:20:28.428 Failed to hook a user32 window procedure: Edit
2714 17:20:28.428 Failed to hook a user32 window procedure: Edit
2714 17:20:28.428 Failed to hook a user32 window procedure: ListBox
2714 17:20:28.428 Failed to hook a user32 window procedure: ListBox
2714 17:20:28.429 Failed to hook a user32 window procedure: ScrollBar
2714 17:20:28.429 Failed to hook a user32 window procedure: ScrollBar
2714 17:20:28.429 Failed to hook a user32 window procedure: Static
2714 17:20:28.429 Failed to hook a user32 window procedure: Static
2714 17:20:28.432 Finished installing hooks
2714 17:20:44.867 Detaching DDrawCompat due to process termination
2714 17:20:44.867 DDrawCompat detached successfully
Ne SweetFX ist nicht bei mir drauf.
Ok jetzt wird es spannend; ich habe das ganze spiel komplett deinstalliert (nachträglich alle Ordner platt gemacht).
Gestartet mit 1.03.1:
den 1.04 & 1.05 dahinter installiert:
Ok komme zu folgenden Ergebnissen:
Nur Daten hinzugefügt
CustomDDRaw (Standard) aktiviert
Siege.exe
Copyright ©1999-2000 Digital Tome L.P. Texas USA
Portions Copyright ©1999-2000 Digital Tome, Inc.
All Rights Reserved
32 = Size of 'MemoryStatus' record
20% memory in use
2147483647 Total Physical Memory in bytes
2147483647 Available Physical Memory in bytes
4294967295 Total Bytes of Paging File
4294967295 Available bytes in paging file
2147352576 User Bytes of Address space
2001453056 Available User bytes of address space
Windows 10 (Version 10.0, Build 19044, 64-Bit-Edition)
Media Foundation available
===== End Of Header =====
22:17:24 00000000: Start Siege
22:17:24 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
22:17:24 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
22:17:24 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
22:17:24 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
22:17:24 00000000: Set Bounds
22:17:24 00000000: Mode=DX
22:17:24 00000000: Read Settings
22:17:24 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
22:17:24 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
22:17:24 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
22:17:24 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
22:17:24 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
22:17:25 00000000: Brightness=20
22:17:25 00000000: Create Globals
22:17:25 00000000: Sound enabled
22:17:25 00000000: Initializing sound
22:17:25 00000000: Creating sound object...
22:17:25 00000000: MP3 Init Succeeded
22:17:25 00000000: Music enabled
22:17:25 00000000: Initializing music
22:17:25 00000000: Creating music object...
22:17:26 00000000: Sound card available
22:17:26 00000000: Initializing event timer
22:17:26 00000000: PlotShadows enabled
22:17:26 00000000: Interval=30
22:17:26 00000000: UseLighting enabled
22:17:26 00000000: Start event timer
22:17:26 00000000: Initializing DX...
22:17:26 00000000: Start von InitDX
22:17:26 00000000: InitDX: D3DFullscreen = false
22:17:26 00000000: InitDX: FillChar
22:17:26 00000000: InitDX: WindowHandle
22:17:26 00000000: InitDX: ResW + H
22:17:26 00000000: InitDX: Devices Liste
22:17:26 00000000: Main.FormInit Zugriffsverletzung bei Adresse 00000000 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:17:28 00000000: App Deactivate
22:17:28 00000000: Freeing resources
22:17:28 00000000: Freeing globals
22:17:28 00000000: Freeing dialogs
22:17:28 00000000: Freeing spell resources
22:17:28 00000000: Error Spells FreeSpells: Zugriffsverletzung bei Adresse 00ADC830 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:17:28 00000000: Freeing console
22:17:28 00000000: Terminating DFX
22:17:28 00000000: Main.FreeAll Zugriffsverletzung bei Adresse 00805D54 in Modul 'Siege.exe'. Lesen von Adresse FFFFFFFA
CustomDDraw (Win7)
Siege.exe
Copyright ©1999-2000 Digital Tome L.P. Texas USA
Portions Copyright ©1999-2000 Digital Tome, Inc.
All Rights Reserved
32 = Size of 'MemoryStatus' record
21% memory in use
2147483647 Total Physical Memory in bytes
2147483647 Available Physical Memory in bytes
4294967295 Total Bytes of Paging File
4294967295 Available bytes in paging file
2147352576 User Bytes of Address space
2023407616 Available User bytes of address space
Windows 10 (Version 10.0, Build 19044, 64-Bit-Edition)
Media Foundation available
===== End Of Header =====
22:19:56 00000000: Start Siege
22:19:56 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
22:19:56 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
22:19:56 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
22:19:56 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
22:19:56 00000000: Set Bounds
22:19:56 00000000: Mode=DX
22:19:56 00000000: Read Settings
22:19:56 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
22:19:56 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
22:19:56 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
22:19:56 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
22:19:56 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
22:19:56 00000000: Brightness=20
22:19:56 00000000: Create Globals
22:19:57 00000000: Sound enabled
22:19:57 00000000: Initializing sound
22:20:04 00000000: Creating sound object...
22:20:05 00000000: MP3 Init Succeeded
22:20:05 00000000: Music enabled
22:20:05 00000000: Initializing music
22:20:05 00000000: Creating music object...
22:20:05 00000000: Sound card available
22:20:05 00000000: Initializing event timer
22:20:05 00000000: PlotShadows enabled
22:20:05 00000000: Interval=30
22:20:05 00000000: UseLighting enabled
22:20:06 00000000: Start event timer
22:20:06 00000000: Initializing DX...
22:20:06 00000000: Start von InitDX
22:20:06 00000000: InitDX: D3DFullscreen = false
22:20:06 00000000: InitDX: FillChar
22:20:06 00000000: InitDX: WindowHandle
22:20:06 00000000: InitDX: ResW + H
22:20:06 00000000: InitDX: Devices Liste
22:20:06 00000000: Main.FormInit Zugriffsverletzung bei Adresse 00000000 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:20:06 00000000: App Deactivate
22:20:06 00000000: Freeing resources
22:20:06 00000000: Freeing globals
22:20:06 00000000: Freeing dialogs
22:20:06 00000000: Freeing spell resources
22:20:06 00000000: Error Spells FreeSpells: Zugriffsverletzung bei Adresse 00ADC830 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:20:06 00000000: Freeing console
22:20:06 00000000: Terminating DFX
22:20:06 00000000: Main.FreeAll Zugriffsverletzung bei Adresse 00805D54 in Modul 'Siege.exe'. Lesen von Adresse FFFFFFFA
CustomDDraw (WInWine)
===== End Of Header =====
22:21:13 00000000: Start Siege
22:21:13 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
22:21:14 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
22:21:14 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
22:21:14 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
22:21:14 00000000: Set Bounds
22:21:14 00000000: Mode=DX
22:21:14 00000000: Read Settings
22:21:14 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
22:21:14 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
22:21:14 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
22:21:14 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
22:21:14 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
22:21:14 00000000: Brightness=20
22:21:14 00000000: Create Globals
22:21:14 00000000: Sound enabled
22:21:14 00000000: Initializing sound
22:21:30 00000000: Creating sound object...
22:21:31 00000000: MP3 Init Succeeded
22:21:31 00000000: Music enabled
22:21:31 00000000: Initializing music
22:21:31 00000000: Creating music object...
22:21:31 00000000: Sound card available
22:21:31 00000000: Initializing event timer
22:21:31 00000000: PlotShadows enabled
22:21:31 00000000: Interval=30
22:21:31 00000000: UseLighting enabled
22:21:31 00000000: Start event timer
22:21:31 00000000: Initializing DX...
22:21:32 00000000: Start von InitDX
22:21:32 00000000: InitDX: D3DFullscreen = false
22:21:32 00000000: InitDX: FillChar
22:21:32 00000000: InitDX: WindowHandle
22:21:32 00000000: InitDX: ResW + H
22:21:32 00000000: InitDX: Devices Liste
22:21:32 00000000: InitDX: GuidStr
22:21:32 00000000: DX: Using Device driver: \\.\DISPLAY2
22:21:32 00000000: DX: Failed to set display mode.
22:21:32 00000000: DX: DDERR_UNSUPPORTED
22:21:32 00000000: App Deactivate
22:21:32 00000000: Freeing resources
22:21:32 00000000: Freeing globals
22:21:32 00000000: Freeing dialogs
22:21:32 00000000: Freeing spell resources
22:21:32 00000000: Error Spells FreeSpells: Zugriffsverletzung bei Adresse 00ADC830 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:21:32 00000000: Freeing console
22:21:32 00000000: Terminating DFX
22:21:32 00000000: Main.FreeAll Zugriffsverletzung bei Adresse 00805D54 in Modul 'Siege.exe'. Lesen von Adresse FFFFFFFA
22:21:32 00000000: App Activate
22:21:37 00000000: Creating map buffer
22:21:37 00000000: 1920 x 1080
22:21:37 00000000: Map buffer created in VRAM
22:21:37 00000000: Creating work buffer
22:21:37 00000000: DX initialization complete
22:21:37 00000000: Using 565 Driver
22:21:37 00000000: Loading cursor
22:21:37 00000000: Initializing DFX...
22:21:38 00000000: Using 565 Driver
22:21:38 00000000: Loading resources...
22:21:38 00000000: Loading console...
22:21:38 00000000: Console load Complete
22:21:38 00000000: Loading interface...
22:21:38 00000000: Interface load Complete
22:21:38 00000000: Loading FireSpell cast effect...
22:21:38 00000000: Loading Frost cast effect...
22:21:38 00000000: Loading shockblu cast effect...
22:21:38 00000000: Loading shrapnelcast cast effect...
22:21:38 00000000: Loading chargespell4 cast effect...
22:21:38 00000000: Loading push cast effect...
22:21:38 00000000: Loading healcast cast effect...
22:21:38 00000000: Loading charge2 cast effect...
22:21:39 00000000: Loading summoncast cast effect...
22:21:39 00000000: Loading holdcast cast effect...
22:21:39 00000000: Loading lichcast cast effect...
22:21:39 00000000: Loading AuraSteelCast cast effect...
22:21:39 00000000: Loading ManaThiefCast cast effect...
22:21:39 00000000: Loading GreatHandCast cast effect...
22:21:39 00000000: Loading GreatWolfCast cast effect...
22:21:39 00000000: Loading FireCast(LVL3) cast effect...
22:21:39 00000000: Loading Frost(LVL3) cast effect...
22:21:39 00000000: Loading ReflectCast cast effect...
22:21:39 00000000: Loading Flame resource...
22:21:39 00000000: Loading Frost resource...
22:21:39 00000000: Loading Shock resource...
22:21:39 00000000: Loading Shrapnel resource...
22:21:39 00000000: Loading Charge resource...
22:21:39 00000000: Loading Push resource...
22:21:39 00000000: Loading Heal resource...
22:21:39 00000000: Loading Protection from Fire resource...
22:21:39 00000000: Loading Protection from Cold resource...
22:21:39 00000000: Loading Protection from Lightning resource...
22:21:39 00000000: Loading Protection from Poison resource...
22:21:39 00000000: Loading Protection from Magic resource...
22:21:39 00000000: Loading Protection from All resource...
22:21:39 00000000: Loading Aura of Iron resource...
22:21:40 00000000: Loading Aura of Steel resource...
22:21:40 00000000: Loading Summon Rat resource...
22:21:40 00000000: Loading Summon Wolf resource...
22:21:40 00000000: Loading Summon Golem resource...
22:21:40 00000000: Loading Shadow resource...
22:21:40 00000000: Loading Hold resource...
22:21:40 00000000: Loading Firefly resource...
22:21:40 00000000: Loading Death Spell resource...
22:21:40 00000000: Loading Forget resource...
22:21:40 00000000: Loading Mana Thief resource...
22:21:40 00000000: Loading Great Hand resource...
22:21:40 00000000: Loading Great Wolf resource...
22:21:40 00000000: Loading Flame Strike resource...
22:21:40 00000000: Loading Blizzard resource...
22:21:40 00000000: Loading Deflect resource...
22:21:40 00000000: Loading SummonReceive cast effect...
22:21:40 00000000: Loading MageGreenSpellcast1 cast effect...
22:21:40 00000000: Loading MageBlueSpellcast1 cast effect...
22:21:40 00000000: Loading MageRedSpellcast1 cast effect...
22:21:40 00000000: Loading MageOrangeSpellcast1 cast effect...
22:21:40 00000000: Loading MagePurpleSpellcast1 cast effect...
22:21:40 00000000: Loading MageYellowSpellcast1 cast effect...
22:21:40 00000000: Loading MithrasSpellcast1 cast effect...
22:21:40 00000000: Loading ProtectionReceive(Fire) cast effect...
22:21:40 00000000: Loading MageGreenReceive cast effect...
22:21:40 00000000: Loading MageBlueReceive cast effect...
22:21:40 00000000: Loading MageRedReceive cast effect...
22:21:40 00000000: Loading MageOrangeReceive cast effect...
22:21:40 00000000: Loading MagePurpleReceive cast effect...
22:21:40 00000000: Loading MageYellowReceive cast effect...
22:21:40 00000000: Loading MithrasSpellReceive cast effect...
22:21:40 00000000: Loading Glow cast effect...
22:21:40 00000000: Loading HeatProtectionRing cast effect...
22:21:40 00000000: Loading WindShearReceive cast effect...
22:21:40 00000000: Loading MagicProtectionReceive cast effect...
22:21:40 00000000: Loading Smoken cast effect...
22:21:40 00000000: Loading MagicProtectionHit cast effect...
22:21:40 00000000: Loading Frost(LVL3) cast effect...
22:21:40 00000000: Loading RotatingBladesCast cast effect...
22:21:40 00000000: Loading Mirror Image resource...
22:21:40 00000000: Loading Heal All resource...
22:21:40 00000000: Loading Blades resource...
22:21:40 00000000: Load complete
22:21:40 00000000: Shutting down application
22:21:40 00000000: Console destroyed
Terminating application...
Freeing music
Terminating application...
Freeing sound
Application terminated
Sry für mehrfachpost (10k limit im post ist selsbt für so manchen spoiler zu viel )
CustomDDraw (None)
===== End Of Header =====
22:23:49 00000000: Start Siege
22:23:49 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
22:23:49 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
22:23:49 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
22:23:49 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
22:23:49 00000000: Set Bounds
22:23:49 00000000: Mode=DX
22:23:49 00000000: Read Settings
22:23:49 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
22:23:49 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
22:23:49 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
22:23:49 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
22:23:49 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
22:23:50 00000000: Brightness=20
22:23:50 00000000: Create Globals
22:23:50 00000000: Sound enabled
22:23:50 00000000: Initializing sound
22:23:55 00000000: Creating sound object...
22:23:56 00000000: MP3 Init Succeeded
22:23:56 00000000: Music enabled
22:23:56 00000000: Initializing music
22:23:56 00000000: Creating music object...
22:23:56 00000000: Sound card available
22:23:56 00000000: Initializing event timer
22:23:56 00000000: PlotShadows enabled
22:23:56 00000000: Interval=30
22:23:56 00000000: UseLighting enabled
22:23:56 00000000: Start event timer
22:23:56 00000000: Initializing DX...
22:23:56 00000000: Start von InitDX
22:23:56 00000000: InitDX: D3DFullscreen = false
22:23:56 00000000: InitDX: FillChar
22:23:56 00000000: InitDX: WindowHandle
22:23:56 00000000: InitDX: ResW + H
22:23:56 00000000: InitDX: Devices Liste
22:23:56 00000000: Main.FormInit Zugriffsverletzung bei Adresse 00000000 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:23:58 00000000: App Deactivate
22:23:58 00000000: Freeing resources
22:23:58 00000000: Freeing globals
22:23:58 00000000: Freeing dialogs
22:23:58 00000000: Freeing spell resources
22:23:58 00000000: Error Spells FreeSpells: Zugriffsverletzung bei Adresse 00ADC830 in Modul 'Siege.exe'. Lesen von Adresse 00000000
22:23:58 00000000: Freeing console
22:23:58 00000000: Terminating DFX
22:23:58 00000000: Main.FreeAll Zugriffsverletzung bei Adresse 00805D54 in Modul 'Siege.exe'. Lesen von Adresse FFFFFFFA
So bei deiner exe knallt bei mir die d3d11.dll:
anbei wieder die Siege.log:
Siege.exe
Copyright ©1999-2000 Digital Tome L.P. Texas USA
Portions Copyright ©1999-2000 Digital Tome, Inc.
All Rights Reserved
32 = Size of 'MemoryStatus' record
24% memory in use
2147483647 Total Physical Memory in bytes
2147483647 Available Physical Memory in bytes
4294967295 Total Bytes of Paging File
4294967295 Available bytes in paging file
2147352576 User Bytes of Address space
2022756352 Available User bytes of address space
Windows 10 (Version 10.0, Build 19044, 64-Bit-Edition)
Media Foundation available
===== End Of Header =====
16:50:45 00000000: Start Siege
16:50:45 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
16:50:45 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
16:50:45 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
16:50:45 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
16:50:45 00000000: Set Bounds
16:50:45 00000000: Mode=DX
16:50:45 00000000: Read Settings
16:50:45 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
16:50:45 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
16:50:45 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
16:50:45 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
16:50:46 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
16:50:46 00000000: Brightness=20
16:50:46 00000000: Create Globals
16:50:46 00000000: Sound enabled
16:50:46 00000000: Initializing sound
16:51:03 00000000: Creating sound object...
16:51:03 00000000: MP3 Init Succeeded
16:51:03 00000000: Music enabled
16:51:03 00000000: Initializing music
16:51:03 00000000: Creating music object...
16:51:04 00000000: Sound card available
16:51:04 00000000: Initializing event timer
16:51:04 00000000: PlotShadows enabled
16:51:04 00000000: Interval=30
16:51:04 00000000: UseLighting enabled
16:51:04 00000000: Start event timer
16:51:04 00000000: Initializing DX...
16:51:04 00000000: Start von InitDX
16:51:04 00000000: InitDX: D3DFullscreen = false
16:51:04 00000000: InitDX: FillChar
16:51:04 00000000: InitDX: WindowHandle
16:51:04 00000000: InitDX: ResW + H
16:51:04 00000000: InitDX: Devices Liste
16:51:04 00000000: Main.FormInit Zugriffsverletzung bei Adresse 00000000 in Modul 'Siege.exe'. Lesen von Adresse 00000000
16:51:08 00000000: App Activate
16:51:16 00000000: App Deactivate
16:51:16 00000000: Freeing resources
16:51:16 00000000: Freeing globals
16:51:16 00000000: Freeing dialogs
16:51:16 00000000: Freeing spell resources
16:51:16 00000000: Error Spells FreeSpells: Zugriffsverletzung bei Adresse 00ADC830 in Modul 'Siege.exe'. Lesen von Adresse 00000000
16:51:16 00000000: Freeing console
16:51:16 00000000: Terminating DFX
16:51:16 00000000: Main.FreeAll Zugriffsverletzung bei Adresse 00805D54 in Modul 'Siege.exe'. Lesen von Adresse FFFFFFFA
16:51:17 00000000: App Activate
16:51:17 00000000: Shutting down application
16:51:17 00000000: Console destroyed
Terminating application...
Freeing music
Terminating application...
Freeing sound
Application terminated
Danke für die schnelle Antwort!
Leider klappt es auch damit nicht...
Ich pack mal meinen Log in den Spoiler:
Siege.exe
Copyright ©1999-2000 Digital Tome L.P. Texas USA
Portions Copyright ©1999-2000 Digital Tome, Inc.
All Rights Reserved
32 = Size of 'MemoryStatus' record
17% memory in use
2147483647 Total Physical Memory in bytes
2147483647 Available Physical Memory in bytes
4294967295 Total Bytes of Paging File
4294967295 Available bytes in paging file
2147352576 User Bytes of Address space
2001485824 Available User bytes of address space
Windows 10 (Version 10.0, Build 19044, 64-Bit-Edition)
Media Foundation available
===== End Of Header =====
17:11:48 00000000: Start Siege
17:11:48 00000000: ArtPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\
17:11:48 00000000: TilePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Tiles\
17:11:48 00000000: SoundPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Audio\
17:11:48 00000000: InterfacePath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\
17:11:48 00000000: Set Bounds
17:11:48 00000000: Mode=DX
17:11:48 00000000: Read Settings
17:11:48 00000000: Item DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Items.DB
17:11:48 00000000: XRef DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\xref.db
17:11:48 00000000: Titles DB=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\ArtLib\Resources\Database\german\Title.db
17:11:48 00000000: MapPath=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Maps\
17:11:48 00000000: DefaultTransition=E:\Programm Files (x86)\SteamLibrary\steamapps\common\Siege of Avalon Anthology\Interface\GeneralTransition1.bmp
17:11:48 00000000: Brightness=20
17:11:48 00000000: Create Globals
17:11:48 00000000: Sound enabled
17:11:48 00000000: Initializing sound
17:11:49 00000000: Creating sound object...
17:11:49 00000000: MP3 Init Succeeded
17:11:49 00000000: Music enabled
17:11:49 00000000: Initializing music
17:11:49 00000000: Creating music object...
17:11:50 00000000: Sound card available
17:11:50 00000000: Initializing event timer
17:11:50 00000000: PlotShadows enabled
17:11:50 00000000: Interval=30
17:11:50 00000000: UseLighting enabled
17:11:50 00000000: Start event timer
17:11:50 00000000: Initializing DX...
17:11:50 00000000: Main.FormInit Zugriffsverletzung bei Adresse 00000000 in Modul 'Siege.exe'. Lesen von Adresse 00000000
17:13:04 00000000: App Deactivate
17:13:04 00000000: Freeing resources
17:13:04 00000000: Freeing globals
17:13:04 00000000: Freeing dialogs
17:13:04 00000000: Freeing spell resources
17:13:04 00000000: Error Spells FreeSpells: Zugriffsverletzung bei Adresse 00ADC82C in Modul 'Siege.exe'. Lesen von Adresse 00000000
17:13:04 00000000: Freeing console
17:13:04 00000000: Terminating DFX
17:13:04 00000000: Main.FreeAll Zugriffsverletzung bei Adresse 00805D54 in Modul 'Siege.exe'. Lesen von Adresse FFFFFFFA
17:13:08 00000000: Shutting down application
17:13:08 00000000: Console destroyed
Terminating application...
Freeing music
Da das Spiel ja auf Delphi beruht: madExcept oder smartinspect ist nicht zufälligerweise mit im Build compiliert oder ?
Hallo zusammen,
ich dachte mir nach einiger Zeit dass ich mir mal die Siege of Avalon Anthology Version auf Steam ansehe.
Leider startet das Spiel nicht, nach dem Intro Video bleibt der Bildschirm schwarz. Ändern der aktuellen der Skalierung (Original, HD, FullHD, Fullscreen Ja/Nein) brachte leider auch nix.
Ich nutze 2 Bildschirme mit 144 HZ.
AMD radeon rx 590
AMD Ryzen 5 5600X 3.7 GHz
Windows 10 Pro
Spielversion ist 1.05.
Ich konnte leider bisher keine Lösung zu dem Problem finden... euch hierzu was bekannt?
Ich denke die "Schutt-Treppe" führt zu dem Ritual raum der Magier in Kapitel 5. die das Seelengefäß von der Königin haben, das man nur mithilfe des Portals in der Astral ebene erreichen kann.
Ressourcen Engpass,
das war es fürs Gas/Benzin
PC:
Toonstruck (und ja wir warten immer noch auf den 2ten teil, der nie auftauchen wird )
Orionburger
Baphomets Fluch 1+2 (3+ is nich soo alt und einfach nur schlecht ^^)
Commander Keen 4
Der Clou 2
Sid Meiers: colonization
Sid Meiers: Pirates ! (beides die DOS dinger ^^)
PSX:
Final Fantasy 7
Tomb Raider 1-3 (ab 4 ist 2000 ^^)
Crash Bandicoot 1-3 + CTR
Spyro 1+2
Grandia
Umfall mit nem Elektroauto
Ok hab jetzt Iron, wenn das bald wieder rumspackt schalt ich den erweiterten editor einfach aus
Hi ich hab totale Probleme mit dem what you see is what you get editor hier im Forum.
Manchmal ladet der überhaupt nicht und die ganze seite Hängt sich auf!
Wisst ihr vll. Lösungen zum Problem?
Es ist echt zum Verzweifeln
Ich hab neuste Version Java, Windows Vista home Premium 32 bit und ich benutze Google Chrome als Internet Browser.
ZitatBäääh, Naruto auf Deutsch, da rollen sich mir ja die Fußnägel hoch.
Das denke ich nur wenn ich die krass überzenzierte fassung von RTL 2 sehe
Aber echt RTL 2 Was soll dass ?
Da Schneidet ihr wirklich ganze Szenen raus!
Also Echt! schämt euch !
Also Kapitel 6. Fand ich nicht gut oder Schlecht.
Kapitel 1 finde ich gut, da dieses Kapitel mich dazu bewgt hatte die anderen zu kaufen .
Ich bin kein Animefreak......
Ich bin ein absoluter Animefreak!!!
(und einige andere Animefreaks, kapieren diesen Satz ich sag nur: *hust* Naruto)
edit:
Hier für alle die es nicht kapieren :
[Blockierte Grafik: http://img5.imageshack.us/img5/8590/geilerbock.jpg]
Ich fand Kapitel 5 am besten aber nicht nur weil ich Magier war ^^.
Ich fand die verschiedenen Welten einfach klasse, wobei man vll. mehr Welten hätte man machen können (vll. ne modding Idee?).
Ich fand das 2 Kapitel am schlechtesten, aber ich kann das im Prinzip nicht bewerten, da ich nur im 1+2 Kapitel die sachen der Ahoul gesammelt und Verkauft habe und am ende des 2 Kapitels nicht mehr.
Das Lange Sammeln, Verkaufen und wieder zurücklatschen machte für mich das 2 Kapitel einfach nur zur Hölle . Hätte ich das nicht gemacht fänd ich das 2.Kapitel bestimmt nicht so beschissen ^^.